Makeblock Education Solutions

Find curriculum and educational kids for your scenarios and age groups

Early Learning

Research shows that successful early childhood education focuses on learning through play. Teaching should meet the physical, intellectual, linguistic, emotional, and social needs of children. Makeblock Primary Education Solutions are designed to inspire children’s curiosity and imagination through coding, cultivating their emotional intelligence through play. This enables kids to adapt to classroom environments.

Primary Education

Primary education is the first stage of formal education. Primary school teachers encourage creativity and help children acquire literacy, numeracy, and communication skills. This can be implemented through a variety of activities. Makeblock’s Primary Education Solutions are designed to build children’s interest in science, cultivate their skills through coding projects, enrich their vocabulary, and enhance their analytical problem-solving skills.

Secondary Education

Secondary education is responsible for promoting students’ development in adolescence, the most rapid phase of physical, mental, and emotional growth. Secondary education includes the acquisition of new knowledge and skills. Makeblock Secondary Education Solutions are designed to develop students’ higher-order thinking and coding skills. It includes well-equipped teaching resources and elaborate programming projects.

STEAM Education, Integrated

STEAM education is an evolution of our current education system into an integrated process for students to learn by building and programming their own projects, and getting direct feedback from seeing their creations take life in the real world. For educators, it means letting students try a range of ideas, to fail, to collaborate with classmates, and finally to succeed in a larger way than passing an exam.

Makeblock is committed to providing educators around the world with complete solutions that are ready for their classrooms. Our solutions include curricula designed from the ground for specific subjects and age groups, and a hardware products like mBot paired with our software suite, mBlock, that lets students easily code their projects by dragging code blocks. When ready, students can switch to learning advanced programming in Python with a single click.

Product

Makeblock’s award-winning mechanical, electronic and software design aims to unleash students’ creativity to the max extends while suiting classroom big or small.

Software

Used by more than 8 million teachers, learners and makers around the globe, mBlock stands out as the standard software of coding and making in the physical world.

Curriculum

Lesson plans and supportive materials of Coding, Robotics, Science, and Technology are widely available thanks to Makeblock and its partners around the globe.

Competition

By challenging themselves in MakeX, the global robot competition, students grow and build confidence by teaming up and solve problems in the real world.

Talk to a solutions specialist

Our dedicated team of specialists will assist you in finding the right solutions for your needs.

Makeblock Certification Program

Makeblock Certification Program empowers educators in effective use and implementation of technology tools in classroom settings. Our Certification Program will help you support students as they put technology, science, engineering and math into action. For business partners, we are proudly providing the most up-to-date STEAM related educational resources, and possibilities to conduct business with Makeblock products.

STEAM Case Studies

Our mission is to help everyone learn the essential skills of coding and critical thinking. The case studies that we offer on this page provides insight into how to hold STEAM courses, how to design your own courses in six easy steps, and even how to engage parents in their childrens’ science and technology education.

Curriculum

All of Makeblock’s educational solutions come with curricula specially designed for our hardware (mBot, Codey Rocky, etc.) and software solutions (mBlock, etc.) and tailored for age groups from children in kindergarten, through primary to secondary school, across subjects including coding and robotics. Common to all of them is a focus on making education fun and engaging through hands-on projects where students solve problems, build solutions, and see their projects come to life in the real world.

Downloads, References and Support

Find supportive resources for Makeblock Products

mBlock

Used by more than 8 million teachers, learners, and makers around the globe, mBlock stands out as the standard software for coding and creation in the physical world. This block-based programming software is designed for use in STEAM education.

MakeX Robotics Competition

MakeX is a robotics competition platform that promotes multidisciplinary learning within the fields of science and technology. It aims at building a world where STEAM education is highly appreciated and where young people are passionate about innovation by engaging them in exciting Robotics Competition, STEAM Carnival, etc.

As the core activity of MakeX, the namesake MakeX Robotics Competition provides exciting, challenging and high-level competitions in the spirit of creativity, teamwork, fun, and sharing. It is committed to inspiring young people to learn Science (S), Technology (T), Engineering (E), Art (A) and Mathematics (M) and apply such knowledge in solving real-world problems.

 Makeblock Education Worldwide

Makeblock brings STEAM education to children through its widespread use in classrooms, homes, and maker-spaces. Our products are used in more than 25,000 schools around the world, as well as by families for at-home STEAM education.

Mainland China

Makeblock has provided Makerspace Solutions for over 5000 schools in China, and has been collaborating with eudcation authorities and schools to jointly promote STEAM education.

Hongkong, China

More than half of primary and secondary schools are using Makeblock’s STEAM education solutions. 200 Makeblock themed workshops and robotics competitions took place in 2017.

The United States

Makeblock has established partnerships with several renowned universities, such as University of Utah, Boston College, and Florida International School. Makeblock has been introduced to more than 1000 elementary and middle schools.

France

The French Publishing House and Makeblock has published textbooks from 3rd to 9th grade. This curriculum is used in 6000 schools and focuses on robotics and programming. Makeblock also supply training materials to leran new concepts of robotics.

Japan

In 2017, Makeblock has reached strategic cooperation agreement with Softbank C&S, one of Japan’s largest distributing channel partners. Texbooks designed based on Makeblock’s products have been published in cooperation with local publishers.

Mexico

ROBOMATH, the national robot competition hosted by the Mexican government, has attracted more than 30000 student participants nationwide. In one of the most important provinces Jalisco, Makeblock is the only designated euipment supplier.

Croatia

More than 500 schools with over 8000 students are using Makeblock’s STEAM education solution.