Elementary School

The Makeblock Journey

mBlock can be accessed through the app, online browser or downloaded for the PC or Mac. mBlock allows students the ability to control a sprite (character) by dragging and connecting the individual code blocks to create a program. At this level mBlock can be utilized with Codey Rocky and Neuron.

Students at this level can be introduced to the key concepts of programming. This will allow an understanding to develop of how to use the programming blocks to build a program in a specific sequence and then move onto introducing more complex concepts like repetition, selection and variables.

Makeblock Education

Primary education is the first formal step in preparing students for their future. students acquire key skills like literacy, numeracy, and basic science. Additional skills that are deemed essential are digital, social and civic skills.

Makeblock’s Primary Education is designed to build students’ interest in STEAM topics, cultivate their skills through project based learning, collaboration skills and enhance their analytical problem-solving skills. Computational thinking continues to be a key element with integration of the four key skills; decomposition, pattern recognition, abstraction and algorithms.

The Makeblock education design process is utilized to allow students to Understand, Explore and Visualize. This process allows all students the ability to access and fully engage with age appropriate curriculum expectations.

Makeblock Education Elementary Solutions

Codey Rocky

Age range: 8 – 11 years old
Developmental Benefits: Computational thinking, Key concepts in programming, Initiative & Self Direction, Problem solving skills, Collaboration

Codey Rocky combines hardware with software, allowing children to learn about programming while they play and create. Using mBlock, Codey Rocky takes children by their hands and leads them into the world of avant-garde technology with its inbuilt Artificial Intelligence (AI) and Internet of Things (IoT) functionalities, giving them a competitive edge in the AI era.

Neuron

Age range: 8 – 11 years old
Developmental Benefits: Computational thinking, Key concepts in programming, Initiative & Self Direction, Problem solving skills, Collaboration

Neuron is a selection of programmable electronic building blocks. There is a wide range of electronic modules such as LED panels, sensors, ultrasonic, and motors. Through simple combinations, various creative inventions can be created.

mBlock 5 is a one-stop programming platform designed for STEAM education for all ages and levels, supporting both block-based and textual programming languages.

MakeX Starter – Competition Time

Age brackets 6-13 and 12-16

This beginner’s level competition equips participants with the necessary knowledge and skills of mBot and block-based programming. The competition engages students with a problem-driven approach. Utilizing various sensors and mechanical tools, participants need to collaborate to develop and create their team’s design. The participants develop a practical understanding of engineering, programming and problem solving. MakeX starter is a fun and challenging competition that encourages a creative mindset, problem-solving skills and above all collaboration.

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